Virtual reality

Results: 8280



#Item
531Operations research / Simulation / Road traffic safety / Virtual reality / Driving simulator

Simulator Training Driving Technique Exclusion Criteria (T1) Exclusion Criteria (T1) A) This programme is limited to skills training only. The driving activities are practiced until they are carried out perfectly. B) T

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Source URL: www.dvr.de

Language: English - Date: 2015-10-21 17:08:58
532Technology / Education / Digital media / Cultural globalization / Internet / New media / Telegraphy / Virtual reality / Computer / Computing / Educational technology / Wearable computer

Year  6  New  Computing  Curriculum  Overview   Strand      

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Source URL: swaygrantham.co.uk

Language: English - Date: 2014-07-02 18:20:22
533Metaphysics / Philosophy / Virtual reality / Ontology / Digital media / Space / Virtual world / Real Spaces / Reality / Virtual museum / Category of being / Learning space

A Sketch of an Ontology of Spaces Pierre Grenon Knowledge Media Institute The Open University

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Source URL: onespace.kmi.open.ac.uk

Language: English - Date: 2008-09-19 15:20:22
534Artificial intelligence / Virtual reality / User interface techniques / Computing / Vision / Gesture recognition / Wacom / Tablet computer / Principal component analysis / Gesture

Intuitive Real-Time Control of Spectral Model Synthesis Phillip Popp Matthew Wright Oakland, CA 94612

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Source URL: mat.ucsb.edu

Language: English - Date: 2012-03-14 20:04:39
535Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar

Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California

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Source URL: alexleavitt.com

Language: English - Date: 2016-01-18 15:51:11
536Digital media / Virtual reality / Visual arts / Imaging / New media / Projectors / Liquid crystal displays / Fulldome / Planetarium / Immersion / Active shutter 3D system / Barco

Computers & Graphics–21 Contents lists available at ScienceDirect Computers & Graphics journal homepage: www.elsevier.com/locate/cag

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Source URL: mat.ucsb.edu

Language: English - Date: 2015-01-13 14:20:24
537Virtual reality / Computer animation / Gaming / Humancomputer interaction / Artificial intelligence / Embodied agent / Avatar / Computer art / Virtual world / Facial expression / Motion capture

  IVA09 Schedule     9  9.30 

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Source URL: iva09.dfki.de

Language: English - Date: 2009-09-22 05:41:56
538

Virtual Reality Tool for visualising RGB colour space using VRML Anthony J. Bardos and Stephen J. Sangwine The University of Reading Whiteknights, Reading, RG6 6AY, UK Email:{a.j.bardos/s.j.sangwine}@reading.ac.uk

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Source URL: privatewww.essex.ac.uk

Language: English - Date: 2000-06-20 08:50:16
    539Virtual reality / 3D computer graphics / User interface techniques / Computer animation / Video game controllers / Skeletal animation / Inverse kinematics / 3D user interaction / Linkage / Input device / Motion capture / Euler angles

    Tangible and Modular Input Device for Character Articulation

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    Source URL: igl.ethz.ch

    Language: English - Date: 2014-06-05 09:51:35
    540Virtual reality / Fiction / Digital media / Cyberpunk / Avatar / Virtual world / A Rape in Cyberspace / Cyberspace / Metaverse / Virtual world language learning / Avatars United

    T.L. Taylor 26 THE SOCIAL DESIGN OF VIRTUAL WORLDS: CONSTRUCTING THE USER

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    Source URL: tltaylor.com

    Language: English - Date: 2009-07-21 06:22:49
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